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FrameLib
2.0
DSP processing with frames of arbitrary timing and length
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#include "FrameLib_Types.h"#include "FrameLib_Context.h"#include "FrameLib_Object.h"#include "FrameLib_ProcessingQueue.h"#include <algorithm>#include <limits>#include <memory>#include <vector>Go to the source code of this file.
Classes | |
| class | FrameLib_DSP |
| an abstract class containing the core of the DSP processing system, which handles single-stream scheduling. More... | |
| struct | FrameLib_DSP::SchedulerInfo |
| a struct for returning scheduling info from the schedule() method. More... | |
| class | FrameLib_Processor |
| a convenience class for creating processor FrameLib_DSP classes that do not handle audio. More... | |
| class | FrameLib_AudioInput |
| a convenience class for creating processor type FrameLib_DSP classes which handle audio input. More... | |
| class | FrameLib_AudioOutput |
| a convenience class for creating processor type FrameLib_DSP classes which handle audio output. More... | |
| class | FrameLib_Scheduler |
| a convenience class for creating scheduler type FrameLib_DSP classes. More... | |